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Recruiting graphic engineers

  • Shibuyaku, Tokyo
  • IT engineer
  • Full time
  • Monthly wage / 500万円~900万円
Application Open Until: 2024-12-31

Description

In addition to game and video production studios, we provide development promotion and support businesses that provide 3DCG technology for various industries such as automobiles, video, and architecture, as well as human resource introduction and dispatch services specialized in the game and video industry. We operate two human resources businesses. We continue to develop and develop solutions that demonstrate the synergies between our two businesses.

Working Place

Shibuyaku, Tokyo:

Ebisu, Shibuya-ku, Tokyo

Working Status

Full time

Wage for Reference

Monthly wage / 500万円~900万円

Working Time

10:00-18:00 (7 hours work, including 1 hour break)

Day Off

Saturdays, Sundays, National holidays

Benefits

  • Transportation expenses will be covered

  • Paid leave available

  • End of year holidays

  • Summer holidays

Bonus

  • Available(Twice/year)

Trial Period

Available (3 month)

Recruitment numbers

2~5 persons

Japanese Level

No certificate : Daily conversation Level ;  

Other Language

English:
No certificate: Daily conversation Level  

Eligible visas

Permanent Resident Visa

Spouse Visa

Long term Resident Visa

Engineer/Specialist in Humanities/International Services

Eligibility for Application

    Graduated from a vocational school or higher in Japan or a 4-year university or higher overseas

Other Requirements

【Business Content】

  • In charge of graphics application middleware development, or project development
  • Implementation and optimization of drawing functions for game industry and industrial applications
  • Development of tools and editors such as DCC tools and game engine converters and plug-ins
  • Application development using our drawing engine and middleware
  • Verification and implementation of next-generation graphics API

【Development Language】

  • C++
  • C#
  • GLSL/HLSL
  • Python
  • JavaScript

【Development Environment】

  • Unreal Engine
  • Unity
  • Qt
  • MFC
  • WPF
  • Visual Studio

【Target Platform】

  • Windows
  • iOS
  • Android
  • Linux
  • Embedded

【Required Experience/Skills】

  • C++ experience at a level that can be used in business (embedded system experience only is also acceptable)
  • Object-oriented development

【Preferred Experience and Qualifications】

  • 3DCG software development experience using OpenGL/DirectX/Vulkan/Metal, etc.
  • 3D modeler (Maya, 3dsMax, etc.) and DCC tool plug-in development experience
  • Knowledge of 3D graphics technology (PBR/NPR, ray tracing, etc.)
  • Knowledge of XR (VR/AR)
  • Experience/knowledge regarding GPGPU, device drivers/embedded technology, OpenGL/Vulkan drivers

【Flexible Working Style】

  • In addition to a discretionary labor system, a work-from-home system, and flexibility in career selection, flexible working styles are possible due to a company culture that is free and easy to express opinions.
  • I want to balance work and family while emphasizing work-life balance!
  • I want to become an expert and master my skills!
  • I want to aim for a management position!
  • I want to work at my own pace!
  • I want to actively communicate what I want to do and new things, and pull others around me!
  • Engineers with various work styles are active!

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